Finished models go to media directory
OGRE is just a graphics engine, not a full featured game engine. this is why 
there will be new dependencies:
1. OpenAL - for sound
2. bullet - collisions
3. SDL_net | luasocket | twisted - for networking
4. libraries for making pairs of keys
    (probably needed if we create a virtual store)
    gpgme
5. OIS is already used for input/output from different devices (keyboard and mouse till now)

